Back to the Futures III
Icky Futures, 2026
Edition III · Close description
Video, colour and sound · 29:47 · Experimental working edit · Source films: 2018–2026
Back to the Futures III examines how companies craft technological promises to renew existing social arrangements. Familiar family roles, service hierarchies and patriarchal expectations acquire new authority through convenience and care.
How do small acts of assistance allocate service, choice and authority?
A sister arranges a man’s date and coaches his behaviour; a restaurant declares him and his companion a couple. A woman serves dinner while the others sit, and a robot sits apart after serving. An employee unfolds a finished towel and throws it back to a robot. Workers describe training AI, while a social worker describes recording a family conversation so software can draft the paperwork. The work asks viewers to notice the people who organise, serve, explain and reassure as vividly as those whose needs drive these stories.
The edit brings together twenty-two corporate films released between 2018 and 2026, spanning scripted visions, advertisements, robot demonstrations, recruitment films, worker and customer testimonials, and design fiction. Household assistance and delegated choices lead into instruction and training, then clinical, family and emotional care.
Icky Futures approaches editing as a method of inquiry. Original sound and sustained passages preserve the attraction of assistance alongside hesitation, negotiation and refusal. Sparse white Helvetica descriptions draw attention to the relations within a scene. Company logos act as broadcast identifiers, keeping the maker of each promise visible. Commentary moves into the timing of cuts, juxtapositions and text. See the series’ precedents and affinities.
Icky Futures names the unease in encounters where affection, obligation and authority become difficult to separate. Care remains desirable; the edit asks who defines it, who does its work, and how readily its terms can be refused. This remains an experimental working edit, open to further development.






Source films
All twenty-two originating films in the current edit, in order of first appearance. Source names, dates and formats are identified on screen.
- LG, The Blind Date: An AI Story by LG (2018)
Scripted vision film. - NEURA Robotics, MiPA (2025)
Scripted concept film; robot created in post-production. - Reflex Robotics, At Your Service, Episode 1: Good Morning (2026)
Domestic robot demonstration. Source speed labels retained. - MindOn, Mind On Everything ! (2025)
Domestic robot demonstration. - 1X, Introducing NEO Gamma (2025)
Staged domestic launch film. - Ant Group, Afu — Family Health (2025)
Staged family-care advertisement. Editorial English title; selected dialogue translated into English. - Incari, IncariOS — Long Version (2022)
Scripted interface vision film. - OpenAI, Dish with ChatGPT (2025)
Staged lifestyle advertisement. - NVIDIA, Expert, Natural Q&A with NVIDIA Omniverse Avatar for Project Tokkio (2021)
Staged avatar demonstration featuring Toy Jensen. - NVIDIA, Introducing Project R2X | A Preview of a RTX-Powered Digital Human Interface (2025)
Staged avatar demonstration. - Unitree, H2-X Kung Fu Legend Guardian (2026)
Staged protection scene from a launch film. - Humanoid, What happens if a Humanoid robot wraps your Christmas gift? (2025)
Scripted promotional film. - OpenAI, In Harmony (2026)
Choreographed advertisement. - Figure, Helix 2.5: 30-Home Generalization (2026)
Company demonstration. - Figure, Introducing Index (2026)
Service and data-collection promotional film. Human activity recorded for robot training. - Mercor, Human Expertise Driving AI Innovation (2025)
Recruitment advertisement. - Mercor, Meet Milton: Interventional Radiologist (2025)
Worker testimonial. - Anthropic, Binti helps social workers license foster families faster with Claude (2025)
Customer case film. - Google, Dream Job (2025)
Staged lifestyle advertisement. - Google, Dear Sydney (2024)
Staged lifestyle advertisement. - Sony, ONE DAY, 2050 — Resilience Program (2021)
Design fiction. - Anthropic, How can I communicate better with my mom? (2026)
Satirical advertisement. An imagined advertising-funded assistant.
Explore the complete series
Earlier editions: Back to the Futures · Back to the Futures II